This is a sculpt of my interpretation of a Nixie, a folk water based humanoid crearture. This is part of a nine week team project, where we are creating a horror game set in a swamp, based on various folk tales of the Twente region in the Netherlands.
Due to its use in the game, the sculpt does not include body parts lower on the body, such as legs or forearms, as they will not be visible during the game. It sits submerged in water, stalking the player and luring them in by mimicking the sounds of lost children. Only when the opportunity comes to strike, will it reveal itself and start emerging while approaching the player, hence why a full body sculpt was not a priority in this case.