Website powered by

THE TALE OF AAMSVEEN - Full Environment Breakdown

The Tale of Aamsveen is a horror game developed by some of my colleagues and I as a university project. This game is based on a plethora of myths and folklore of the Twente region of the Netherlands. You play the role of a parent whose child wandered into the Aamsveen swamp at night, and knowing the dangers that entails, you tred through the spooky, muddy environment to try and find them.
.
The environment was a huge part of this project, since it sets the tone and atmosphere of the experience, and is crucial to nail for a horror game. I went to countless iterations both with my team and our overseeing teachers, especially with the vegetation that needed a lot of tweaking to get the vibes just right. I had a clear vision in mind for what the landscape would look like, so I was excited to try my best in achieving it.
.
This was our first time working on a project of this scale and my first time using SpeedTree to begin with. We all encountered a lot of challenges throughout but we are proud of our final product all things considered. The game can be downloaded here: https://m-nechepurenko.itch.io/tales-of-aamsveen
.
My colleagues (who this would not have been possible without):
Artists:
https://www.artstation.com/stefanibadzheva
https://www.artstation.com/mariianechepurenko

Designers:
Bogdan Pascari - https://pascaribogdan.journoportfolio.com/
Simeon Dorne - https://simeondorne.com/
.
Engineers:
Nichita Cebotari - https://linktr.ee/nikkicheb
Svitlana Sosnova - https://linktr.ee/miminashca

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.

Includes assets and set dressing created by the other artists of the team.